I want to paint this terrain using projection painting. I have some extremely hi res satellite images that I want to use (just small sections) to paint on the peaks for example and of course the uvs in mudbox are giving me a headache. So I understand that the image is not using enough uv space and that is why projection…
Hey, Huffer! You're losing the work you did because you're not telling dDo that you've painted a custom mask. :smile: Modifying the masks themselves isn't enough - the program needs to know that you've manually corrected the masking. Here's how you go about doing that - enter DynaMask, and click this button: After that,…
Normally when I sit down to draw, religous symbols and figures don't jump to my mind. But I was asked to draw some things that could be used as power point backgrounds for a church. They gave me a list of songs and I supplied the backgrounds. For most of them I used photos they supplied or used basic shapes, nothing to…
Hi all , once in a while I was posting some images in the low poly thread. At this point I want to show you what I have been working on for the last two weeks. Most of the models are still wip , once In a while I edit them. Here are some of the models and textures I made for the game. Any comements and critics will be nice…
Hello, I watched this tutorial: https://www.youtube.com/watch?v=JQyntL-Z5bM at 17:10 timing master paint textures with strong opacity. And tried to paint some textures, but all textures on top of my first textures ssems like half-transparent. And if I paint second time on the place I painted for the first time - my texture…
So i'm fairly new to the whole texture world and after teaching myself a lot of modeling, i need to now start on some texturing. However i've heard about 3D painting apps which are done just right on the model instead of getting the UV and exporting and importing etc. And i'm just wondering if there are any differences…
First of all.. your image is huge.. a good way to present your image would be to show what it's going to look like on screen if the weapon were put into a game.. and depending on the game, we're most likely going to see it from far away if the playable character is wielding it. You could probably fit this all onto a…
I applaud Adobe's effort but they never really finished it, so far it languishes in a netherworld of other failed and abandoned "paint on model" apps and plug-ins. Like cryrid pointed out the camera controls are crazy, the lighting and materials are no where near what they should be and the brush hit detection is pretty…
Throwing this question out here for anyone since 2 days of trial and error and researching has come up with nothing. I'm trying to prototype some objects using paint effects in maya, and im using the grass/tree branch etc paint effects that come default with it. I want to convert these to polygons but NOT get the result of…
Body Paint 3D does this. You have to mess with the brush setings quite a bit to get decent paint, but you can paint to separate channels simultaneously. Deep Paint 3D also does it, but I hated their paint tools back when I messed with it.