This thread will act as a place for me to post and share some scripts I've been working on in blender. These scripts are not designed to work as standalone addons. I use Pie Menu Editor to execute my scripts. For more information: https://youtu.be/vc9TFRFXn4E Download my…
I've been an animator and/or a tech artist in the industry for over a decade now, and different versions of my core toolset are still in use at many AAA studios. My last AAA game was Bioshock Infinite, and at my indie studio I'm the sole animator/rigger/tech artist on The Flame in The Flood. Over the years I've made a few…
Hello I made a tool which you can load your world mesh file and view it as a person walking in your world mesh. If you have played World of Warcraft or Second life, i basically made a tool which you can load your mesh as the world and you can pick characters to walk inside it. I am currently programming a game, and i…
Hi, I’m Pierre. I built a tool for indies to store, version, sync, and organize art assets in the cloud. As an indie, it was hard for me to organize and version art assets before they were ready for the game engine. I was forced to use complicated folder hierarchies and naming conventions in an attempt to keep my assets…
So I'm 3ds Max buy historically but over the last week or so, I've been trying to get bare-bones Maya experienced buffed up some. I was watching tutorials etc. and I saw vids from Autodesk about Maya's bonus tools that supposedly come with the updates. I got all excited because a number of those tools are very Max-ish to…
I have Photoshop CS4 and I see the practicality of it but are there any other tools or tool sets that make texturing models in Maya or 3ds Max simpler? possible add ons?
Hello everyone! I wanted to share this with the Community. It's a collection of blueprints I created that are designed to make level design, blockout, and updating as quick as possible. There are 9 different blueprints that can be used for a broad variety of things, anywhere from deforming mesh, to duplicating assets…
Hi guys I've been searching for a script or a tool already in maya that does the same thing as the geopoly button from the graphite editor in 3ds max. http://www.scriptspot.com/3ds-max/scripts/loop-regularizer this is what I want in maya. I must be searching for the wrong word combination but I can't seem to find existing…
I've tried searching scriptspot with no luck. I'm looking for a way to cycle between the move, rotate, and scale tools with the press of a single keyboard key. Does anyone know of a script or any other way to do this? I thought for sure there would be a way to map this to a single key in max, but it seems you can only map…
Hi polycounters :) iam doing a skate bowl for a level. Using the loft tool in maya is easy and straightforward for skining, but when i place the curves to make the angles match, its hard to make accurate angles when constructing. is there maybe a helpful tool in maya like the ones in illustrator? like showing the degrees,…