Hello, I really had fun making this piece. The concept idea belongs to me and I used only Blender from the modeling to the post-processing stage of this project. I got help from the CapCut application during the video editing phase. I hope you like it. To see the animation you can check my artstation page. Thanks.
https://www.hollywoodreporter.com/movies/movie-news/softimage-founder-daniel-langlois-1235715129/ sad to hear, seems he had an ongoing dispute with a neighbour over access. I was never a huge user of this software but it was certainly very popular
Hello guys, I am currently trying to create a mountain range for my terrain project (using Instant Terra, but if you are using other software please share your approach still!) but I am struggeling with getting it to look belivable. What I am aiming for is something resembeling this: The closest I have gotten is this: As…
Hi everyone, I've been learning modelling for about half a year now, but I am still confused about workflow for game-ready hard surface modelling. I have seen different workflows like: 1) Perfect quad (low-poly) -> SubD (high-poly) -> bake (game-ready) 2) Boolean, quad, etc. (block-out) -> fixing & SubD / dynamesh /…
Hello everyone! My goal this year was to challenge as much as possible my character creation skills. Here is the groom of the Merchant character. Rendered in Unreal Engine 5You can see more on my Artstation: https://www.artstation.com/therese_la_patate
Try this in the most recent version? My guess is this has been fixed in the interim, as Autodesk has made a concerted push to improve stability and clear out major bugs in the last couple years.
How does a studio decide between hiring employee versus freelancer versus outsource studio? Suppose this example: Need to create 30 unique characters, AA quality in realism style. Figure 3 weeks per character on average. Is an outsource studio likely to do it faster because they have a small army? And maybe cheapest, too?…
Hi! I'd like to use UV1 for the alpha map. This is for a past project, I wish to render in Toolbag 4, no urgent matter, just curious. I read through the custom shader page on the toolbag website, but my knowledge and understanding of the shader code is still insufficient to make a working modification. I get the intended…
Did 99.8% of this at the end of 2023 so I feel like it's still appropriate to post in this thread. Concept for a boss idea for my small game project I've been working on. Tried to push my 2D abilities and figure things out in concept before moving to modeling. Can see a higher res image as well as modeling progress in my…