Hi all, I'm getting a faint dark line where a poly would split into two tris. I have got all the vertices of the poly at identical height, yet still I see the line. Any thoughts?
ITS THE CAGEEEEE!!!!!!! i just tried to bake without a cage dont no why i just tried to now XD and it bakes basically perfect apart from the seems that r showing due to the lack of a cage!! ive tried cages from maya and cages from xnormal using the 3d viewer and they both create horrific results. any suggests peeps??
Whenever I explain to people that verts aren't a key point of optimization anymore I always reference what Kevin Johnstone said about Gears of War. He spent a whole lot of time optimizing millions of cumulative verts out of Gears of War and he only got a smidgen of a milisecond back in render time. Conversely, optimize one…
Hey guys, I wanted to ask if anyone can point in me in the right direction. Some time ago, probably a year or two I found a great forum thread (not polycount) which was several pages long on how to tackle tris, ngons and poles. The thread had several good image examples along with text. I think I found it via polycount.…
Hi guys, Each time I set my UV to tri planar in Substance painter I get this problem below. However, If I set it to UV projection works good, but I don't want to use UV projection mode because it doesn't cover the entire sphere perfectly, any help would be much appreciated :)
I'm in a bit of an unemployed doldrums and find myself frittering away a lot of time without really achieving a great deal. I've been thinking about taking some sort of class as a bit of a motivator and this ZBrush character workshop sounds like it might be worthwhile. http://workshops.cgsociety.org/courses/000105/ Has…
Hey all, Real easy question here but cant find a solution i can get the poly and vert total up by pressing 7 but i cant see the tri count i know i could just x2 the poly count, i think. But does anyone know what i am doing wrong? Simon
Project 4: Final Whew! That's one more semester in the books. The assignment for this one was another environment diorama but using foliage and trim sheets. I got to sculpt another dragon, so I'm happy. My assignment was a bit smaller than most of my classmates, as I am an animation senior and my professor wanted me to…