Hey guys, There was a feature I always wanted in 3dsmax but never actually found anything acceptable as a substitute for and that is an actions history window. I really like to see what actions I am doing to prevent accidentally moving and doing collapses and welds as I try to work fast. I know you can open the maxscript…
Ive created a model in 3Dsmax 9 and am importing it into UDK (the new one) there is no real problem until i apply the normal map ive created and then i see some bad shading going on where ive flipped my UVW's in max. here is a picture of the effect; here is a sample of my UVW's showing that ive flipped half of them and…
Hi tech talk, I have been animating in 3DSMax lately with Bipoed, and there's something that really frustrates me right now: I have a bunch of keys set on my spine1 and spine2 bones. When I want to remove a key from spine2 that sit at the same time as a key on spine1 it removes keys for all the bone chain. It does that…
So, I've done some rigging in Maya and I remember having the ability to zero the position of a bone (or delete it's history, can't remember exactly). So you could move it and then "click" and reset it to it's original position. I am wondering if there is a similar function when using bones to rig things in 3DsMax? ALSO…
Hello all, Considering to get used laptop, and wondering if it is suitable to use maya (8.0-8.5), and 3dsMax (9.0). Specs are... -Thinkpad T43 -Pentium M 2Ghz -1Gb Ram -80Gb HDD (5400rpm) -ATI Radeon x300 Particularly I am worrying about video card part as I've never used ATI line before... Thinking of doing light modeling…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Hey everyone, I was wondering if people were able to save thousands of dollars and use the 3dsMax monthly license to create commercially useable assets for only a few months, rather than paying ~4k for a permanent license. I currently use blender for all of my game assets, but cryblend currently does not support animations…
No, I have too much invested in 3dsmax, with too many hotkeys, workflows and scripts. Modo does not really have an advantage, certainly not in viewport performance. Only Meshfusion is a feature I would like in 3dsmax.
Hi, I want a script that align selected objects over a spline. let’s say I have 40 cards and Iwant to align on a circular path. there is in 3ds Max such a tool? thanks
Ok, I was using CM for system units and CM for display units. But when looking at kitbash libraries I was confused about the scaling. 200 generic units for a small wire seems strange. And since Mark Van Haitsma is such a great professional modeler, I thought I might do something wrong. Does working on 200 units have…