Hi, this is an English rewrite of my Japanese Blog post, about a simple idea on how to rig shoulder armors. The original blog post can be found here(Japanese). http://polygonomicon.blog111.fc2.com/blog-entry-179.html Since it seems to be somewhat handy to some people, I decided to rewrite it in English, so we could share.…
Hello Welcome to my recreation of Kingdom Hearts Twilight Town Clock Tower. This is something Ive wanted to re-create for a while now but it's only recent that I've finished University and got the free time to do this. I was sceptical at first whether to move on with this idea seeing as how Kingdom Hearts 3 has been…
Hi there, I'm posting this because I feel I have hit a brick wall in my workflow and am not sure where to go next. I also could use a few questions answered about things in zBrush and such. I've been procrastinating with this character for too long now, being too proud to reach out and ask for a bit of help; so now I'm…
Howdy y'all! It's been a few weeks since I finished school, I think it's about time I posted my final project and hear what you all think. This was my final project for school (3 year course) - my focus was level design, but I like to back it up with solid environment art as well. It took about 4 months of planning and 4…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
Again, normalmap baking is all much more simple than people make it sound - especially with Source, since it is one of the very few engines out there with a perfectly synced solution : Handplane. [ame=" https://www.youtube.com/watch?v=QeP-tOKryxU"]Source engine comparison with handplane - YouTube[/ame] This is not a matter…
Hey everyone! I wanted to start work with a environment which I have always wanted to recreate for a while. Even though I rarely watch TV, I thought this was a great environment to try and hopefully recreate from Friends, so this thread will be detailing my recreation of Central Perk! The iconic hangout spot for Rachel and…
That's a really difficult question to answer! I don't know. If I were you I'd try break it down a little further. First of all, should you pursue this as a career? By that I mean what is the state of the industry where you live? For me the local entertainment industry is for the most part a gig industry. That means no job…
Making a set of quads that tile (like 9 faces, each having the save uv tile) stopped working some time after Mud 2009. You can't do it anymore, mudbox recognizes the trick as a mesh with malformed UVs that it cannot reliably work on. If I'm doing something wrong, that's possible here is my workflow: 1: make plane in…
Hey there, Andre! Love your stuff, man, though I personally think that the website underrepresents you a bit. I hope you don't mind a little friendly advice: -It says "Experienced 3d Artist" under your name, but there's no way of knowing how experienced you are without going to the Resume page which is not all that…