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After watching the phenomenal movie District 9 I decided to model the Arc gun used in the movie. Been quite some time since I did any real hard surface modelling, and this seemed like the perfect chance to get back into it. The highpoly is almost finished, just some polish left, going back in and fixing a few areas that I…
Hello everyone. Here is my another project, this time I've decided to make ninja turtle Raphael. I'm big fan of TMNT, especially of the TV series from 2003. My goal wasn't realsim/hyperralism as you can clearly see, I just wanted to make him cool looking with some semi-realistic proportions etc. I hope you'll like this and…
What one should I use? I am an environment artist. I find that things in marmoset look much better than while in cry engine and ue4. Keep in mind that marmoset tool bag used PBR. As an environment artist should I really have to make my portfolio as I was a level designer? Is it okay to create stunning mealtime environments…
I would just like to invite all interested -Character/Weapon/Vehicle/Prop Modellers -Audio Designers -Heightmap/Level Designers -Quark/Worldcraft or similar apps -Photoshop or similar for Heightmap design -Texture Artists -Animators -Concept Artists/Digital Painters -and Finally Researchers Who may be interested in taking…
Hey, what's up! Here's a little UDK environment I've been working on and off for some time now. I want to get my portfolio up and running before autumn, so the time to conclude this little affair of mine is closing. First of all: The most enormous Thank You goes to Rockstar North for creating this great game that I've…
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I guess we'd need to know what it is you are trying to improve on. Taking photos and making them into textures isn't too crazy. I guess an initial piece of feedback is the tiling is noticeable in some of them like the green grass. A lot of games use mealtime lighting that take advantage of normal maps in textures like…
Looks good so far, good job on the low poly. The textures will realty bring this thing to life though. Wish i could offer more of a critique but I'm not good beyond the stage your at now. Maybe some foliage to blend the base more into its environment? And i think treating some of the smaller parts as separate assets with…
To keep it looking like stone, you should maybe follow the concept closer with the tongue and have it blend into the body more, if it was really stone ( even if it is evil black chaos magic stone ) the thin hanging tongue would likely snap off when being chiselled. Though just having typed all that and looked at the…