As in the title, what is the best tutorial for you guys? I already have some knowledge about materials and other technical things like proper pbr values, etc. but sometimes I struggle a lot about copying the exact look of real surfaces. I know the best way is the practice and a lot of observing real stuff, but maybe there…
PLEASE HELP/leave crits. I've watched a few zbrush videos on drawing and the skull sculpting skulls. I figure getting the skull right would be much better than trying to just scuplt a face without a good foundation. Unfortunately, I don't have the time I'd like to commit to learning this and it's looking like a weekends…
Hi! Recently I decided to work inside of UE5 and play around with lumen. I mostly worked inside of UE4 before so it was good to look around what UE5 had to offer. I'm currently studying to get a better understanding of lighting. I build this scene with quixel megascans and the megascan tree package from the marketplace. I…
I see there are a lot of studios with relocation packages for senior positions, I have had a few jabs at overseas jobs and generally get told your work is good but we went with someone with more in house experience. I know there are costs that are involved with relocation it isn't cheap. The issue is the location I am…
I've been a 3D Artist, but this year, I aim to be a concept artist as well At the moment I am developing concepts for 2 separate projects. One inspired by Mauritius, the other by Nordic fantasy. All artworks are still WIP Mauritius inspired concept: Nordic inspired concept: I'm particular more invested into the last one.…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
Skills that pay the bills indeed. A recent screen leak from the test build of dota 2: Could be really fun to make some character art and lucrative to boot! The dota 2 art style is pretty incredible and modding it should certainly be something to look forward to. Note: This is only beta and things are subject to change…
Open for commissions. Illustrations/Animations of characters, objects and whole environments within various styles offered. Be it vector, pixel or handpainted art. You can find more information on my website: 2D!PIXX Website and the various art and social platforms linked on there. Have a nice day and stay creative :)
I'm trying to upgrade and update my skillset, and get into hard surface modeling, and PBR texturing. I'm doing this flamethrower, loosely based on this design. The file name said it's by Alexey Pyatov, and that's all the information I have on it. I said "loosely" based on this design, because there's several areas on the…