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[WIP] Improving my lighting skills in UE5

Hi! Recently I decided to work inside of UE5 and play around with lumen. I mostly worked inside of UE4 before so it was good to look around what UE5 had to offer. I'm currently studying to get a better understanding of lighting. I build this scene with quixel megascans and the megascan tree package from the marketplace. I made a day light scene and the night time scene is still a WIP. I'm open for any feedback for the environment that I build and lighting as I like to improve my own work! :) (Also I hope I posted this in the right section otherwise please let me know)



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