The way I got it to work (by Daniel's own advice) is to go in the 'plan B' folder that comessage with the download. It's called 'mayainstallfix' or something like that, copy the actual text from within each .txt file and paste it to the Maya Mel script editor (with whatever shelf you want it Installed to active), evaluate…
Thanks for the information guys love this forum (I always forget about that rename box). In the end as suggested I used search and replace to clean the junk named nodes then a postfix prefix mel to change the node names to what I want e.g. plastic_mib_amb_occlusion link to the mel in case anyone needs it.…
LocalTools mel script This isn't exactly what you're looking for, but it's neat, and might be a good starting point for writing a script that batches this to a set of objects. Coming from modo, I'd love to see a mel script that completely replicates the 'action centers' functionality. In fact, I might be willing to drop…
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Hello, so I've just started rigging my model and was wondering when it came to animating, what I would have to do to mirror all the poses? My rig is going to be fully symmetrical and I'm going to have names like left_shoulder, right_shoulder etc. Is there an easy way to mirror poses or will I have to either manually change…
Either, Mel or python. I have a curve I want to mirror along the vertical axis and I'm doing so with this: scaleKey -iub false -ts -1 -vs 1 -animation keys Its mirroring it along frame 1 as the vertical axis, I know I can use the -tp flag to offset it correctly but I'm not sure how to make that work. Is there anyway to do…
This seems to work: ///////////////////////////// Orthogonal camera toggle /////////////////////////////
// Script by Giacomo Colivicchi (AKA R3D)
//
// The script enables orthographic mode for the default persp camera
// and in order to avoid camera roll (which will happen if you pass your point
// of focus' zenith)…
Hello guys. I need to rotate a freeze transformed mesh around an off axis object. I can do this with a custom mel script called LocalTools for Maya. Here you can see; But my question is how can i do this process without using a custom mel script? We are in Maya 2014 and i dont want to believe that maya doesnt contain a…