SLIVIZ said: "I have no subdivisions on the model so I used the zrmesher method to create a low poly version of my model. I then created a UV map of the low poly subtool of my model, copied and pasted it into the high poly subtool and hit morph UV to check it. The uv map lost all its shape and was basically a mess."…
Inside the copy/paste pose rollout there is a save/load feature, its the old school floppy disk icon under Copy Collections Drop down. It will allow you save collections of poses and load them into other bipeds in other scenes. To use it, move the time slider to the pose and click the white icon under "pose". To paste a…
In my personal opinion, selling art assets is a sucker's bet. You're basically doing the work for free and hoping that nobody will make copies of it after the sale and share it around. Then, in order to attempt to maintain control, you have to hunt down and sue everyone who infringes your copyright, which is an expensive…
I'm not super-experienced with mirroring animation, but what are your bone pivots looking like? Like, how did you mirror your bones? Can you post a screenshot with the pivots shown? I'm wondering basically which axis needs to be flipped and which axes can be just plain copied as-is. You might be able to just copy…
so that client is actually activated automatically until you get your copy? its kinda weird. =\ I've already reserved a copy of collectors edition of SC2. I did it online so I wont have much fun waiting outside the store since 3 am to get my copy. Lets hope that Purolator finds me house this time >.<. Anyways, I have my…
1) Export with the game exporter (File > Game Exporter). You might have to enable the plug-in (Window > Settings/Preferences > Plug-in Manager: "gamefbxExporter") if you don't see it in the file menu. Most of the time you don't even need to mess with the FBX settings, but click the gear if you do. - Use the models tab to…
I have started creating a sci fi hall/base and i have designed it and created a base model. Now, as most of the part as happens in sci fi will be modular or somewhat repetitive,so i wanted to know how should i plan the models which are to be copied all over.I mean after coping the models should i have to uv unwrap all the…