Sorry for poor modeling, but im still a newbie to this. Its my approach at making 3d character stylised for 2d cellshaded videogame. Long way to go, so crits are very appretiated.
Skillset(s): 3D Character Artist, Texture Artist Previous Work:Wizards of the CoastBlueBlaze StudiosHella Games Entertainment Demo Reel: https://youtu.be/adgIYm9P-Vc Contact:E-mail: stvbabb@gmail.com
Hey all, Just finished this character I've been working on for a while. Any crits and feedback is welcome :) Thanks, https://www.youtube.com/watch?v=90lp_DmLsoM https://www.artstation.com/artwork/XBn0qn
Hi. I will use this thread to help me to finish a personal project for my portfolio. Just a character, with a gun, and his robot pet. Every feedback are welcome. + Quick shape research
did you make any concept drawings so that we might be able to compare this blockout to something substantial? That would probably help you in the long run during your sculpt also The legs aren't set up very well IMO, at least as far as their style is concerned. I would keep the design's theme consistent between the arms…
I hate the Javascript,- please get rid of that irritating crap - it pisses surfers like me a hell lot off. That being said its a pain in the ass navigating through your content. Apart from that the header takes 1/3 here with 1280*1024 and almost 1/2 with 1024*768. In each case one needs to scroll down to see what matters.…