Are you passionate about video games? Do you want to
keep progressing in an exciting, young and dynamic environment? Gameloft
Madrid, the studio behind the mobile gaming hit Gods of Rome and many other
successful titles, is currently seeking an Art Director! Responsibilities: Be part of the fast growing
gaming industry and…
Tdl version at the bottom of this wall of text; After applying for job's of all kind's I finally landed a internship at a Social media studio. We we're at a recruiting event and the poor chap was ram raided mid presentation by a 'actress'. Helped him out and at the end of the presentation I asked him bluntly if any jobs…
Project Horus is a 4 player coop PC game set in the future on a terraforming and colonized planet Mars. You play as a commander of one of the many battle stations recently sent to orbit Mars. Players will need to cooperate in missions scattered around the planet to eliminate an unknown alien threat which was awoken from…
You've got some incredible work there, especially the musketeer. I can't see much that could be improved on them other than the fact that the plastic on the P90 feels a bit too glossy. So I'll focus most of my critique on the web-design and presentation instead (in no particular order): 1. I don't really think the logo…
gun materials actually do tend to have a bunch of high frequency noise. usually best represented in the gloss map but it depends carefully analyze the shape and frequency of noise on different gun materials, it is one of the best ways to differentiate what is otherwise two black parts what you need to do to get great…
Thanks Nosslak, some great feedback there. Its not harsh at all, just honest constructive feedback. As i always say honesty is the best policy. A few things I'll clear up firstly, the final diffuse at the end of the texture workthrough is not what is on the model. Its used as a base and I paint in all the details. This is…
Haha as I understand you Guntharf! I totally agree and I laugh when I see myself as "trailer" but it is a choice taken and I'll explain why: I just finished several projects (Crasher, lucha Fury, etc.). and I'm looking for a new project to emulate this new year. Ideally in the cinema. After a few years in this industry, I…
Ok well for those looking at this thread anew, yeah I've piked out on that crystal creature up top. I might redo it at some point, of course facilitating some of the feedback I was given for it. Stuff that happened: I got my Degree in Communication Design (I may as well say Graphics Design, since I'm so sick of the…
Tenchi - Ah! I see you took a peak at my folio. Yes, I currently don't have very many pieces. Reason being that I started a new portfolio from scratch at the beginning of this year. You bring up some great suggestions like including a creature and hard-surface character. I'll have to add those to my to-do list. frell - I…