[Latest] ---- Decided to drag this out of the sketchbook as its growing a little bigger and managed to get some time on it. (past Sketchbook progress for the board itself) As usual, any feedback welcomed :D --- To do -* Composition of board * Break edges of base with foliage --- Some Images of just the board itself (excuse…
Hey yall, I decided to start a journal for my recent projects to keep better tabs on my workflow! I'd thought I start with a recap of my latest project, but I plan to upload some older ones as well for posterity. Critique is always welcomed on new pieces and I'll be posting WIP here as well as I continue. Thanks!
http://openctm.sourceforge.net/?page=about I saw the latest beta version of xnormal supports this format, and checking out their site, it seems to be great. It's able to compress the file size of your meshes in a lossless way, or lossy if you want an even smaller file. What do you guys think of it? *oops, this probably…
LATEST UPDATE: Let's get this bitch started. Doodling some beasts for my guy to ride. The current plan is to have a crazy mushroom guy with a giant gun riding something with teeth. DISCLAIMER: Probably not going to finish this on time. Have a ton of work to do over the next few weeks. Attitude dial currently set to "WTF…
Here's my place :poly121: Latest: -- [ORIGINAL POST] -- I've only blocked in shapes yet but I've got some that I like for meow. I want to do a roaming explorer type for the pilot, and I'm thinking I'll throw in some wild west in space. The mech's meant to be a brawler with cannons built into the forearms
All feedback is always welcome and may or may not be used depending on the state of the work I probably should've started this sooner, but I apparently first needed a huge confidence boost that I got with my latest work, which will be my first posts. Have some screenshots first... Will add models wireframes and textures…
New to posting here but was looking for feedback on how to improve my latest project. The goal was to make a submarine out of my reference picture. would anyone have any good ideas on how to push further or know any good reference images to work from? I want to go in a more steampunk look going further.
So lately, i am really fan of Volume modeling, displacing with fog sims. Here is my latest work. Nature colorad awesome abstract texture projected on female model that converted to volume and displaced partially. Software : Houdini Render : Mantra Sim Time : 4hr Animation is rendering atm. I will publish here soon.
Hello friends,We'd like to share our latest Architectural Visualization and Interior Design project- Title: Townhouse in Australia - Full project: https://www.behance.net/gallery/76987571/Townhouse-in-AU-Architectural-Visualization Hope you like it!Thank you and Have a nice day!- Our portfolio: www.behance.net/DEER_Design-…
Hi guys, I have finished my latest projects, here attached a couple of renders but you can see more in my portfolio, any feedback is always welcome, specially in the texturing whish I experimented a lot and I'm not really sure in some areas of the vehicle! https://www.artstation.com/artwork/xzqLz1…