Level03D - Restless With the recent submission of Gold state, I've decided to take a break for a few days and did a few things on Sunday evening and today morning. Below were the set of trees I made for a group but decided to utilize the resources in my game as well. The tree set that is 3800 tris each (Yep, I SHOULD…
Mainly used by Graphist's although you will find the occasional big talent from Bioware or Blizzard on there. The biggest issue it currently has (like most other services) is that it doesn't have a unified picture system. You click on one set, but you can barely see the others, there is no simple way for someone to know…
The scene itself doesn't feel like it needs trashing entirely. Here are a few things that stand out to me about the image imbedded in the post: - The tree needs reworking or replacing. It feels flat and rushed compared to the rest of the scene. - The two buildings on the left are are the same mesh with different textures,…
Thanks! Yeah I understand, definitely need to flesh it out more. Lighting is also something I'll definitely need to improve thanks for that. For the layout of the room I'm working from imagination which is also why I'm second guessing it a lot. For the room's structure/architecture, I looked at different references of…
Hi all, I have a problem with finishing stuff. I think thats fairly common, but I have no clue how to get past it. I currently use Zbrush, and I love working with it. I got myself a cheap tablet and as soon as I got the hang of it, I started project after project.. but without finishing anything. Currently I'm at the n-th…
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YES! A small scene! Like you say, get it into Unreal next and get some cameras and lighting setup up that way you can really work on composition (get a few more props in there to make it look more natural) and to see where you need to focus your efforts. Reminds me of a scene Jeryce…
Nice portfolio. The assets of the Miscreated are really nice. You could compile the bigger projects and remove the shots you don't like. Some simple assets of fruit and vegetables for instance could be combined in less screenshots. I personally do not like the gradient in the background you use thoughout your portfolio.…
@Zocky your scene looks awesome, only thing that sticks out for me is the platform around the tree doesn't feel grounded due to the rain/effects on the surrounding area but still good job. Here is where i got up to on my prop. I've decided to stop here several little things i could of done to finish it off just didn't get…