No Limit Games is looking for additional team members to come and work with us on Vengeance, and possibly other games to follow These are the positions we're looking to fill: - Character Rigging - Character Texturing - Character Animation - Unity Programming - Level Design Character Rigging: These individuals are able to…
Hello I am looking for a 2d animator who can create a fanmade 2d frame by frame anime animation video for me. let me explain in more details. I am creating fanmade 2d animation based on One piece and I have script and storyboards prepared. I need a 2d animator who can animate few scenes for me fully colored and rendered.…
When I was nearing the end of college I worked for a month under a non-paying animated television show creating 3d character assets. I left after a month of the "creative" director yelling at us every meeting for having full time jobs, school, families, and other things taking time away from us outputting 40+ hours worth…
After taking a few months off Unreal5 because it was more depressing than writing my own engine and using godot .. I'm back to see if 5.6 can actually do anything useful with large worlds... First impressions are that it's much more stable and performant in editor a - which is huge cos 5.4 was an absolute bag of shit. A…
Projection baking didn't really get popular til post 2000 iirc. The first version of Max to support it was I think 5.1. I wasn't using Maya much at the time but it's had some pretty advanced features for a lot longer than people realise so I wouldn't be surprised if it got there first.
The Zproject tool is what they used in the demos to make the plane conform, if I'm not mistaken. I've never tried it, so I don't know, but it might not work if you need to project from all around, like with a shirt. You could also use the retopo tools to make the shirt. It's sort of a roundabout way to do it, and…
This projekt started around one year ago and since then, I worked on it from time to time ( see progress pictures). Besides that long time, the major progress that I started to like about this project began around 3 month ago. Now I finally have the time to finish this and want to create a similar thread to what Adam did…