There arent many tutorials for Environments. So heres the process I take. 1. First Block out the Level This doesnt need to look pretty.. usually just a grey mesh. I like to block out different "Zones". This way if you need to have multiple files.. its easier to break them out. Plus you can use different "themes" in each…
The site's got mainstream. you arent entitled to visibility, and practically you can't have it when there's both massive quantity, and extremely high quality stuff floating around. whether it's AAA art dumps timed so all involved get exposure at the same time, or tits because most of its users are straight men and like…
2: (if (((curObj.getSelection #edge) as array).count == 0) then ( messagebox "Put the create face code here." ) local doBridgeConnect = false Edgs = curObj.GetSelection #edge as array case (Edgs.count) of ( 1: ( --Inserts a vertex in the selected edge curObj.divideEdge (Edgs[1]) 0.5 curObj.commit() subobjectLevel = 1 ) 2:…
Xoluil: thanks, interesting to hear what people think, I made the wheels slightly bigger than in my reference but maybe its just not quite big enough still. Good tip about the slight curve, wouldn't have been able to notice that on the blueprints. unfortunately unity is being a pain in the ass and wont export with my…
YOu think so? I dont have any plans for this bit as i didnt even plan on doing this it was just somethign someone suggested and I decided it wouldnt be a bad idea. (the redoign part that it) And as for plans for the original they arent really relevant anymore to be honest as the project has changed since then. But what I…
This makes me think of one thing and why games arent as popular as they perhaps should be. Most games are this immersive, extended experience. There like designed for total escapism and immersion. Most people dont want that, they want to sit down with a movie for an hour and half and watch it for fun. They want to play a…
The plants look very nice, but the cactus plants seem very highpoly? Can you give us some wires maybe? Also the style is kind of weird, i can see what you want to archieve, but the skybox and sand arent really matching yet. I'd defently recommend putting this in an Engine. It will probably give you better options over fog…
Thanks for the responces guys. This was the very first creature I designed for the Cyst Churn project and I had a few ideas in midn when I built him. The first was that creatures without decernable eyes are scarier then those that have them. This is why the creature from the movie Alien works so well, you have no idea what…
Hello all, This is a personal project that I've wanted to attempt, just lacked the motivation to start it. This is honestly my first real attempt at 3D modeling, aside from maybe 6 years ago when I attempted to model one of the Sligs from the Oddworld series, didnt end well having just a potatoe laptop at the time lol.…
Hi guys, im having a really annoying problem here. Im trying to make my metal material not look like plastic, and for that i really need some reflection in there. Im running latest UDK in DX11. And yes im not using image based reflection, beacuse i have no idea how that works. Anyhow im doing it classic way and this is…