Hi everyone, im currently studying to be a character modeler and im trying learn new techniques to show my art better, the way i render stuff in marmoset doesnt look too appealing for me (my aim is to achieve renders disney/pixaresque style) have before tried renderman in maya with the documentation in hand but didnt…
When I try rendering a few of my textured objects I am getting some black artifacts in the render. I've tried fooling with the settings (fooling being the operative word, as I am a rendering dunce) and I managed to get rid of it by using the mitchell-netravali filter and turning up 'ringing' up to 1.0 (using max 9.) I have…
Scenario: Two files, same model. One is game mesh, one is high-poly. I want a normal map. Importing High-poly into Game-poly The high-polys don't render at all. I just get black. I put lights and fiddle about with the render settings, but the high-polys are just completely ignored. Importing Game-poly into High-poly The…
Hey! I made a snow shader by following Jacob Norris' tutorial. I rendered it in Marmoset. It looks the way I hoped when I render it on a plane but when I render it on a sphere it loses it's fluffiness. Anyone know what I could do to avoid that? Thanks!!!!!
Has some nice stuff, also correct transparency sorting. [ame=" https://www.youtube.com/watch?v=YI5s_EaG4Fg"]Unigine Renderer Features 2012 - YouTube[/ame] Edit: Can some mod change that "rendered" to "renderer" in the thread title, yes yes I know epic fail on my part. :)
What add-ons or programs are best for rendering characters and capturing good shots. I am currently using 3ds max with an Xoliul Shader and when I render it shows a glossy grey material. I was wondering if there was a way around this so I can render this or take a good shot of my character. I heard Vray does cool stuff but…
Hi guys! I'm using Autodesk Maya to do my modeling and I recently changed the render settings to make my renders look better. Problem is, when I tried it on one of my projects it turns the textures grey for some reason. I mean, you can still see the texture itself but its color turns out grey in the render. Does someone…
Hey guys, I've just started using 3ds max 2012 and I've noticed that my renders look different in the render production window. It seems as if max is trying to fake some lightsource and is baking a permanent shadow on one side of my object no matter how I turn it. Is there a way to turn this off, make the render settings…
I have this problem where I get this strange shadows when I render my image. I use 3D Studio Max, VRay render and the render setup i have image sampler: adaptive subdivision and antialiasing filter area. I use VRay lights only and VRay Physical Camera.
Hey guys working on a scene using a linear workflow. When I check my render in the render window it looks good (first pic), but after batch render a frame I get some weird color artifact (second pic)and the light has some rings to it (it's easiest to notice on the right hand side of the pic). Weirdly enough if I open the…