General work flow now is this guide i share in my signature, idk if everyone can view signatures i think you have to set it in the options in your profile to view signatures? At least i had to, anyway this is it:https://polycount.com/discussion/217774/cleaner-muscle-body-results-sculpting-guide-tutorial-tips-tricks#latest…
Complicated. Did you mask the right side off from the left and made edits? There are to many questions left unanswered for us to really help with this, tbh. I found out that a few options or combinations will create problems on meshes, idk if anyone else has had this problem but i was actually paying attention today and…
You're in for a rude surprise if you run more than one monitor. SLI only works in full screen mode on one monitor. If you run 2 monitors like a lot of people do, both monitors plug into one card and the other card sits idle until SLI full screen mode is turned on and it turns off the second monitor and only uses the main.…
I am looking for an animator who is able to work with zbrush models and potentially sensitive subject-matter. Subject-matter: Project involves animating a nude animal hybrid model with anthropomorphic (humanoid) qualities. The zbrush model base reference is a child sized/shaped figure with various animal features (canine…
I'm busy making an item which require some animations (Juggernaut Ability 2 - Healing Ward). I've done the animation sequences in 3Ds MAX, namely the 3 scenes required by the importer: ACT_DOTA_SPAWN, ACT_DOTA_IDLE, ACT_DOTA_DIE. I've exported these scenes as FBX and I import them using the in-game DOTA 2 Workshop…
Hello everyone, I have a question and I did not know where to ask . I have a job offer to be a game artist for an idle game on smartphone. I wish to know how long in terms of hours does it take to make the visuals of a game when you're a beginner. I also wanted to know in how many steps do you divide the visuals of a game.…
These highly customizable hands are ready for your First Person Games. AAA quality asset is created especially for next gen projects. Available on Asset Store! Unity 5 ready! Features: - 2 low-poly meshes: 2 350 tris each. - rigged and skinned for your own animations. Now it's clean and simple, Mixamo's like rig. - 9…
those bakes are looking really fine! well done! --- @Anuxi - great idea in using morphling, he really needs more sets =] ---- I did some more updates on my sky set After more then 100 hundred matches with him I have a personal issue with the animations of the wings, it look too light and the feathers not rigid enough. And…
I bought fuse, however not so much for the app, but for the free autorig you get each week on their site. There autorig service has blown me away. Upload an OBJ, place the main bones and then you have a fully rigged character to use in game. You can also add a animation on the site and pull it down as an FBX file. I was…
If your clips are loaded into motion mixer you need to mix them down and apply them to your biped then you'll have keys you can edit. To mix down the tracks, in motion mixer right click on the trackgroup label (normally Bip01) and choose compute mixdown. Right click the trackgroup label again and choose copy mixdown to…