--- LATEST PROGRESS --- --- ORIGINAL POST --- Hi everyone, I’m a second year computer games art student at Teesside
University, I’m currently working on a recreation of a 1960’s New York City
Subway car. I want to share my process as well as gain feedback
and critique, to further push my project and future work. I aspire…
Hey guys, I’m looking for any kind of feedback at this
point, but mainly on design at this stage. This is a lunch break project, so I get about an hour in
each weekday, I’m one week in and have the initial blockout in, but I’m still
iterating on design with paintovers and stuff. I made the concept from photobashing…
Lastest images Hi everybody! Since its summer now and I have ALOT of spare time, I decided to ask what you guys think of this project I had in mind. I will be updating regulary as I make new stuff so that you could follow and give input.(if you want of course) Here is the idea: An ancient temple hall hidden somewhere not…
UPDATE: I stopped working on this back in March, but decided to pick it up again for my portfolio. I rebuilt just about everything, including new textures. --Old stuff-- After getting some great feedback on my portfolio(still looking for input), I decided to try and bust out a scene before Sunday. If I'm not 100% done by…
FINISHED SCENE- [ame=" https://www.youtube.com/watch?v=gMXOX8W7cM0"]UDK Temple Scene - YouTube[/ame] Hello everyone, So who remembers that Brawl contest from like two years ago? Well, I had to duck out of it for work reasons, and I've been sitting here with a half-finished environment ever since then, so I've decided it's…
I plan on making an environment in UDK from this Natural Selection 2 concept. The project is due May 2nd. Goals of the project are: Learn the art side of UDK. Learn modular building techniques. Push texturing skills, especially material definition. Fit nDo2 into my workflow. How to organize large scale scenes. ...I think…
Hello Polycount! With me finishing the Tesla's Laboratory project, I needed a new project for the portfolio and for further practicing. I knew I needed to get on with level kit art, so I figured, why not do a Unreal Tournament map. That's what I did. I started making a UT map aimed mainly for Deathmatch and Duels, maybe…
Heyo! DISCLAIMER: !!!NOT MY CONCEPT!!! The concept is from the Darksiders 2 Artbook and I can't find it online!!! Sorry, I think the concept artist is Joe Mad! Here's the FIRST file, a quick blockout made in ortho-view over the scanned concept art. I keep most of the more "organic"-shapes pretty suggestive, like the…
[edit] I'm done, woo! Here are some neat shots: Here's a 3D turnaround, it's not embedding for some reason: [sketchfab]d90a1b9a9f194d0f87c52f49f750e0ab[/sketchfab] Original Post Below Hey everyone! I'm cross-posting from my original thread so it's more convenient for people to follow my projects. As the title suggests,…
Alright, We're stepping up a notch and we only accept DEDICATED people only. You do not need to deliver final pieces every week, but at least progression updates of your work. Currently the team has 2 persons working full time and about 4 more dedicating most of their time to this project too. Why? Because we sincerely…