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Sprawl - Cyberpunk Multiplayer-Only FPS

rvc
rvc
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Alright,

We're stepping up a notch and we only accept DEDICATED people only.
You do not need to deliver final pieces every week, but at least progression updates of your work.
Currently the team has 2 persons working full time and about 4 more dedicating most of their time to this project too.
Why? Because we sincerely believe we can do this. :P

So we're to fill the following positions:
- 1 or 2 Concept Artists
- 1 UI Designer (flash expert)
- 1 3Ds Max Rigger
- 1 3D Character Artist

You can apply if you're a dedicated modeler or an animator too.

The use of skype to keep in touch regularly with the team is mandatory.

//

So Here is some of the stuff we have worked on the last few weeks:

Harko's Botond Female Engineer (still WIP):
lineup-2.jpg


A work in progress of Giuseppe's knife kill animation:
(needs a fixing, and it's easy to fix, but we had to work on getting the characters in-game first)
[ame]http://www.youtube.com/watch?v=axJeh_euqCA[/ame]

A motorbike designed by Mike Chen that has already started to be modeled by Jason Miller
b6vn1w.jpg

Adam Stockton's team deathmatch blockout:
[ame]http://www.youtube.com/watch?v=YqLyXeS6Xzw[/ame]

And Chris Divine's Sniper rifle, ready to be rigged:
2hgrzia.jpg


//

And this is our current team structure:

- Programmer
Rui Coelho - Project Lead [GMT;PT]
Jo

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