hey, the character is coming along. For the clothing I would go back through and give some areas silhouette breaks/shapes. The entire character with the clothing on is becoming tube like. a good way to see this is by putting the flat color matcap in zbrush to see the outline. I would also sculpt/edit the folds for the…
Some characters and props I worked at for the Vind-project at Forgotten Key. Vind was an non-violent 3rd person adventure game where you play as Mila a shape-shifter with the ability to turn into a bird and soar the skies. This was the second project (first one being Down the Well)I worked at while at Forgotten Key and…
I like the model, though one thing you could do is scale the snout in just a bit. Right now, it's a bit difficult to focus on the character's whole face. This could improve it's real-time cinematic appearance. The UV layout looks solid, but there are some thing about the texture that are confusing. The shirt continues past…
Here is a character I'm working on at the moment. The pants are supposed be made of leather and the shirt is kind of silky kind of material. Any comments or critiques are welcomed.
Hi all! I know I'm late to the party here but I recently bought Toolbag 3 and I wanted to test it out. So I'm making a character for funzies! I haven't completely figured out the details for this character but the idea is that he will be some sort of high-ish rank in a very powerful military empire. I'm trying to push…