I have been developing a game myself for over a few years in Unity 3D (version 5), with a concept over two decades old. The basic initial milestone of this initial project would be for someone to produce one to two humanoid model(s) that can be easily imported into an existing Unity 3D project (ver 5.5.4p4) and have basic…
Hello there, this is my first time actually making a Polycount account to actually post here (I used to browse around the low poly thread a few years back). I'm aware as a new user, some people may look the other way at my freelance job post, so let me clear up a few things about myself before I give a brief summary of my…
Hi, My name's Bruno and I'm a freelance 3D character artist, looking for new challenging projects. You can check my work at: https://www.artstation.com/brunocoelho Here's a sample: Best Regards, Bruno Coelho
New character, friend of mine said the materials made it look like an action figure and was too plastic like. Any helpful advice would be very appreciated
done!!! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sup' i wanted to make a custom item set for a dota 2-character (the one who rides on a tiger). i came up with an idea for an armor design where the... mammaries had the shape of a cat nose :poly136: later i…