Has anyone got / heard the Bowers & Wilkins Zeppelin? I'm currently looking to get a decent iPod dock since my iPod is pretty much the main source of music in my home office, and while my PC speakers aren't bad, I'd like something a bit more, awesome. I've heard some B&W home theater stuff before and it sounds great, but…
So I wanted a place where I could journal my art endeavors. Been really bad at applying concepts that I seem to spend hours researching and reading about:poly122:, so I figured what better way to apply them than in a public forum so here we go! Much Crits appreciated trying to learn as much as possible. tl;dr Practice Good…
It seems somehow hard to find some resources about good/professional retopology for characters in relation of rigging and uv. I know that this "field" may huge, but there are barely any sources out there. Do you guys have some good starting points for beginners? I mean i know whats the meaning behind it, but when it comes…
Hey! So I'm looking for manga. For inspiration. My memories of it are blurry. I remember that there were mutants in it. People mutants, with powers. I think it started with a guy that was hired to kill some mutants, and he was also a mutant that professionally kills other mutants. He was chasing them because they used…
Thank you for feedback on NEX, we love hearing what others think of it. I'm one of the developers of NEX at dRaster and I'd like to address your points. I'm sorry you ran into any bugs with NEX. If there are any bugs that you were able to reproduce, please send us an email with it and we'll be happy to look into it. I…
@sacboi Yes, I thought of that just don't know how well it would work in between seams, for now I was thinking of making a blob liquid kind of mesh from a spline line into cylinder then apply a noise map displacement, at the welding points to make them look like a bad welding job. Something Like this but I have to make the…
The concrete noise is too uniform and feels procedural. It looks like one of the B&W spots nodes in substance. Add more layers of different noises to break it up. Maybe add some more 'stripeyness" to the noise as well, like this: This is probably a little closer to what you have already, but there's some subtle texture…
Vacation came and went, back to twerk bois. I'm pretty bad at hard surface stuff so topology will probably be very bad on the high poly. I am making a point not to get hung up on stuff like that though, that stuff matters on a studio where other people will suffer from your mistakes. I am planning to make a simple…
hey… This is the progress of this piece for now. (I don’t know what’s wrong with her face… I may just cut her face off and re do it.. Also Fuck hands man FUCK THEM !! ruin my life ! That face on the corner is just me trying something else for her face… Next time I make a character I’m gonna have to start by making a good…
Personally, I'm having to keep a very close eye on my habits to keep form completely giving up to workaholism. I get work, get home and try not to think about personal projects until after I go to bed. During school and in the initial stages of working I would spend a better part of the day at home working on pet projects…