Does anybody have any plugins/scripts they recommend for improving and making UV mapping easier? Or a stand alone program that is better than Maya. Preferably free, but any paid ones are welcome as well.
Hey Guys! I love playing LoL and its style. Especially the project skins. So I'll go ahead and give Garen a try. :D [img]https://i.imgur.com/3q1A8M3.jpg[/img]
Hello everyone. This is the first time doing a Polycount contest. I am going to be entering a splash illustration of Zyra with a new skin design. I will be posting my work in progress and good luck to everyone.
Started a session for this back in December. Work load got crazy for awhile but things just eased up. Going to try and finish today! Trying to use no synthesizers and only home recorded foley! :D
Hi All, Cool to see this back again. I'll be using the Anthro Tiger rig by Giles and Tre Vital via: https://gumroad.com/l/srLo# However it runs a little slow on my machine, so I'll take any tips you got to help speed him up. Thanks in advance! -Brandon
Hi guys ! I will do a Leperchaun Veigar illustration I made some thumbnails and I think I will do more, trying to find the best composition :smile: I would love to hear your opinions, which one do you think is the best ? Good luck guys ! ***** FINAL VERSION ***** Thumbnails:
Hello my name is Ryan Griffin and I am going to be working on the Riot Games Contest in the 3d Environment section. I am going to do my best with this project otherwise I will continue to work on this as a portfolio piece. I want to finish on time. I'll have a concept up hopefully soon.
UDK shouldn't be a problem. If you're looking into rigging for games, learning to set up a shadow rig usually ends up being a more sure-fire way to make sure everything translates correctly. One thing you may need to keep an eye on with Unity is which version of Crosswalk you're using to export to .fbx (one would work…
i currently use gtx 460 2gb but i tested gtx660 and gtx670 on Maya 2012 and Mudbox 20011/2013 a while ago. os was win7 64bit with all latest SPs and drivers updated. comparing to my current gtx460 pro: maya viewport 2.0 is significantly faster with lot of highpoly objects in viewport mudbox viewport was also quite fast. on…
I don't think that the 21UX models (either 2006 grey or 2010 black) are a bad deal really, even now. The black one has nice esthetics but besides that they are pretty much identical and with the proper drivers and settings both are great! Yeah, even color wise they are not *as bad* as usually reported. Also - keep in mind…