Fox Cub Games is looking to hire a Senior VFX Artist with amazing creative ability in the VFX field. As a Senior VFX Artist at Fox Cub you will work closely with the Art Director, design team, and programming team to lead the production and implementation of top quality VFX for our existing games and future projects. As a…
Hey everyone! I've started my first big personal project in quite a while in hopes of giving the old 'folio a boost. I'll be creating a small environment in Unity consisting of interior and outdoor spaces. It's actually the spiritual successor of my unfinished Showdown entry, Sci-Fi Giant's Causeway, that some of you may…
We're a team of AAA
veterans working on innovative stylized sports mobile games using Unity
2018/2019. We are searching for
an experienced and technically savvy environment or generalist 3D artist to
work remotely with us under 4-6 months contract (could be full time or part
time; can lead to another contract after this…
3D Modeller for Unity Games Gamar Ltd-Farringdon **** Please No Recruitment Agencies ***** Gamar is the world's first 3D augmented reality platform which allows anyone to create their own games that interact with the world around us. Our clients include top brands like Madame Tussauds, London Sealife andThe British Museum.…
We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! ________________ We’re an experienced team who are having a lot of fun working on a fully-funded indie game. One of the big perks of the job is that we’re trying to create the game with no crunch time on a team…
For those of you who use the Unity Game Engine please check these awesome news: http://blogs.unity3d.com/2011/06/16/unity-roadmap-2011/ So many incredible updates coming it makes my head spin! :) Thomas
Hi there, This is more of a Unity problem but I will need to work with this in Maya to solve it. Basically I have a rigged character with a hat, belt pouches, and a gun guided by various parent constraints. I also have an animation where the character draws his gun from his holster and aims, which is done with keyed parent…
Hello everyone. I'm sort of new to texturing, so I'm hoping you guys can help me out. I'm trying to model/texture broken glass in my game inside Unity. A friend of mine suggested that I could just punch the hole out for the broken window by using an alpha mask. I'm testing his suggestion with just a basic square hole so I…