well for my spare time stuff , optimisation is not 'too' much of a a concern. I think my korean scene has about 300 materials. But my current setup still handles it quite well after I did a bunch of tweaks on the settings. I do use renderman sometimes which is much slowers then cycles, so it will be nice to see how the new…
we're looking at work to get in some maya dvds but I don't know where to start.. I've been browsing gnomon and digital tutors so far and theres some interesting looking stuff, but the tiny clips just arent enough to go on.. we're looking for stuff on modelling, both complex and the basic stuff you could miss just 'learning…
Hi, I just downloaded the newest ddo version (1.6) and wanted to work on some textures for my new project. My problem is as soon as I set up all maps and let ddo do its "magic" I got a script error when ddo tries to "Creating x maps". The error text is: Fehler: Allgemeiner Photoshop-Fehler. Die Funktion steht in dieser…
The title is pretty self explanatory I think, but please allow me to elaborate. Has anyone managed to get any kind of a pipeline working between the Quixel Suite, specifically DDO, and Blender's cycles renderer and if so how? I'm very interested due wanting to create PBR materials with the Suite and bringing them into…
I'm making a sci-fi environment using a bunch of modular assets - walls, floors, props etc. all using separate texture maps. I'm now texturing these assets in DDO, and I keep thinking it'd be hugely useful if there's a way to import the entire environment in 3DO but only have one of the meshes treated as my current DDO…
Hi Guys Can you give me the low down of using "Uixel - DDO & NDO" verses using "The Foundry - Mari" I know its used mainly in the VFX industry but I know some games companies are looking into using Mari for some PS4 titles and I wanted to know how are you getting on with it? DDO…
Hiya! I'm having some serious quixel app issues. 3Do does not display the materials at all. Its just a chrome/fully reflective material. I'm left with using cross-app mode. After getting it to work correctly 1/2 times, I've tried to reopen a project, and its completely broken. This morning the beta period expired, and I…
Hey guys, I am trying to learn the Quixel suite and am getting stuck early on. The problem is that my mesh doesn't seem to receive any of DDO's input. I have tried multiple meshes. Here is exactly what I do. 1. Create mesh in Maya. Layout UVs. Triangulate. Export OBJ with all options (including normals) turned on. 2. Open…
Riki: You guys ever considered producing a comprehensive Source DVD? I know in relation to developing skills for use in the industry its practically useless, but it's pretty much the opposite for the mod scene, and with the 'TF2 Contribute' scheme just recently set up, I'd say it's a good idea for a DVD. Not to mention the…