I am a Zbrush beginner. I was trying to make a fish like the one in the picture, but I can't seem to get it right. Can you guys make this fish? I made an 8 minute video of me making it. I would be happy if you could give me feedback on it. https://youtu.be/u0UtEH-gQ5U
This week I focused on finalizing the project presentation. I completed all final renders and refined the lighting setup to better highlight the materials and overall composition. After reviewing the output, I made several small adjustments to improve balance, contrast, and visual clarity across the shots.
Im completely stuck. I am not able to use zbrush currently. It was working fine and now it just started doing this. I am able to open zbrush and I can load something from the lightbox menu and everything is fine. All buttons are white and active. The SECOND I pan the camera or try to load a subtool or do anything, all of…
Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
Stylized mutant rat creature made in Blockbench. Created as a Minecraft-style boss inspired by Warhammer aesthetics. Focused on readable silhouette, stylized proportions and game-ready design. Open for freelance and remote junior 3D opportunities.
I thought this issue was caused by me decimating too heavily, but it seems even after redoing the high poly & decimating less the issue remained. I am getting black triangles on certain random faces on the high poly (i fixed it in some areas by manually merging these) and also this long artifact. My mesh doesn't have a UV…
@artquest Hey there! Wow.., I completely forgot about this post as it's been a while since I wrote this haha. I appreciate your words of wisdom, and I agree a lot with what you wrote. It's understandable though building up a presence online (especially now). That said I do think it's pretty important to have some presence…
3D Animator, Rigger, Cinematic Artist looking for work. My reel: https://youtu.be/pScZ6tjQNg8?si=bLopVYC1F1PZ2u7J Skills: - Character animation - Rigging - Unity3D and Unreal Engine implementation - VFX Contact: artur-huk@rt-pro.com Discord: arturhuk
@Quasar thanks for your feedback! i agree, it looks a bit strange, and i can see the difference it made when i started applying some more detail on the skirt. i might go back to refine the blouse a little bit too, but in general i can see the improvement!
hi I created some curtains in marvelous Designer and retopologized the curtains in maya, now i have to texture, but when I bake the high-poly curtains to the low in Substance Painter, it's awful because of the folds and swags. Can anyone advise on how you use complex curtains inside the engine? Do I need to bake or can i…