Hope you answered your own question. You're right though I do use constrain edge a lot. It's in most versions of max I believe. I am using 2013 in this video. You will see a lot of double clicking edges to select edge loop, and then moving them using constrain edge. The same with selection a few verts and scaling or…
If you search CG Society you'll find a bug from ~2005 where they explain a bug in Spline IK. It's still around. The workaround is 1. Create a duplicate dummy bone chain. 2. Apply Spline IK to the duplicate. 3. Position constrain your orginal bone chain to each duplicate. 4. LookAt constrain each orginal bone to the child…
If you want to do this, you need to be in 3d snap mode, if you use axis constraints make sure that you have (at least) the z-axis enabled. if you dont use axis contstraints, you should not have any trouble. However note that the "grid" in the perspective viewport is only available for the XY plane, unless you activate a…
I watched the first video, if the next two are anything like the first, they aren't very helpful. Got a link to the tutorial that might clue me in better? It looks familiar but youtube obscures the link. This is one of the reasons I think youtube sets people up to fail. It's possible to say a lot of stuff but not really…
So I'm thinking of delivering a UE compiled exe file to clients in future in which people can walk around in interior/exterior of a House but I wonder if I can share the exe file if I've used assets from sites like Evermotion or CgAxis I can model most furniture by myself but That'd take time
I have a rig. I have animations. I modeled a high poly character, baked normal map, color map to low poly. Generated textures in DDO. Now I just need to figure out how to render the damn thing. The model has some metallic surfaces and some fabric. What program do I use if Maya won't work for it? How do I set up a material…
Hello :) Any buddy here knows how to create toggles between commands in Maya ? I have the edge loop,edge ring and "Off" selection constaints that i want to be in one hotkey using a toggle command,just like this for the Move Tool : string $currentTool = `currentCtx`; setToolTo $gMove;if ($currentTool ==…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Thank you so much Alex_J! For some reason issue2 that I described above is no longer happening, but issues 1 and 3 are. I'm not sure the proper way to set min and max limits. I don't see an option for setting limits within the Advanced Skeleton UI. In this case, I am confused by using the per-node limits native to Maya via…
In case anyone is curious on this I found a way for this to somewhat work. You can link a foliage brush to a specific layer when you paint placement on the landscape. With that knowledge, you create a layer within the material that has no diffuse, normal, etc. information. It is just a named layer that a weight map can be…