This is an interesting method!!! But yes, it is not ideal in the sense that it is difficult to select the values that are needed, i.e. it depends heavily on chance. So, we have two problems:1. This is a random rotation of each figure by an angle that is a multiple of 60 degrees.2. In fact, we do not have 6 different…
Hi, I'm working on a game-ready stylized house based on a concept by k cxxx and I'm still in the modeling phase, and I've run into a dilemma. I've tried to split the concept up into as many modular pieces as I can, but the problem I'm facing is what to do when it comes to texturing. Do I just bring everything into…
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Hello, I'm trying to attach my meshes to the armature in 3Dsmax. I've already made vertex groups and weight painting stuff in Blender, yet when I import my model, the armature gets messy, so I created an armature exactly like in the Blender. Bone names are all one to one. So, how can I attach my meshes to the armature…
I wanted to share some articles from Dennis Detwiller who had an interesting career from working on Magic the Gathering to being in AAA and establishing his own ip's in pen and paper role playing games. https://www.linkedin.com/pulse/escaping-video-games-dennis-detwiller/…
Hi there, new here, I'm trying to do a self exercise from one of TB-Choi's, to take an object and try to design a character based mainly on it. would love to hear any feedback. thanks :)