thans guys, i wish i wasnt so tied down at work right now so i could spend more time on the idea. i will try to answer some questions.. for the mock up i am using fighter maker 2nd.. it was a japanese program that has been translated to english i dont know how legal it is but its only for prototyping as the final product…
it was laggy for sure, and the annoying voice echo was retarded. I got a chance to play as all 3 races and the marine is actually pretty freaky, no thanks to your motion tracker beeping all the time as enemies are close. the fatalities are neat and im glad to see they dont make you invincible to damage while doing them.…
[ QUOTE ] I attended the Art Institute at Portland for computer animation from 1998-2001. I can honestly say without having gone there I probably would not be working in the game industry today. HOWEVER, I had never picked up a mouse in my life prior to going to school there nor had I ever taken an art class. The education…
Yeah first off let me just say that i don't have much exp. doing vehicles, so i'm going look at this from a different viewpoint, more of a general asset creation viewpoint you could say. Its worth bringing up that most car games do things a certain way, however i think its also good to look at issues like this with a fresh…
Hey PC! This is my little 3D Blog / Progress thread on my current portfolio project I wanted to share with all of you. small pre-cursor: (Skip if you don't care about back stories / starting ideas for a project) I've been on a quest as of late to increase and refine my modelling skills, after a couple years ago of being…
Thanks for the comments so far. poop: Thanks. I am revamping my folio site soon too, so you can investigate more . The html table idea was there, but was not considered at the end. Maybe its worth to check it out warby: Since the project was canceled, the artwork cant be seen. noritsune: Thank you. Didnt played the game so…
I'm about to start a new scene that I've been planning for a while, so I figured it would be a good idea to start a thread and get some feedback early on. It's gonna be a not-too-futuristic sci fi outdoor desert/city/cave environment. I came up with a really rough story for the sake of generating art ideas: One morning, a…
Introduction Hi aspiring Concept, texture and modeling artists, I've started an organized group on Facebook for modeling Team Fortress 2 items. It's currently run by me (the modeler), and my buddy (the concept artist). We decided to go with Facebook because: 1. Facebook seems to be the mainstream source of online…
Hello there! Recently I've been working on my own sci fi level which is still in the fairly early layout stages. I'm making everything in maya, and I kind of build as I go along- so as you'll see in the screenshots I've provided, some elements are more developed than others. I've even completed a couple of pieces for it…
Greetings Everyone! I would like to share my latest concept i made for the Metropia 2042 ArtStation Challenge - vehicle category. You can check out full progress in the AS challenge thread HERE. Fully autonomus luxury mean of transport. Designed for long travels with fast speeds. * Software: 3ds Max (Modeling), Moi…