Hello, my name is Kendall Kildare. I've been developing a trading card game called Days of Ragnarok's Awakening for a few months now and I'm looking for Programmers and Digital Illustrators to help me create the game. The game is planned to be a browser based game. The engine chosen for the game is Unity and we'll be using…
Hello there; I've been working with Blender and Unity for a while and discovered the awkward snag regarding instances; the importer makes every imported object a unique instance. Since I'm also using Blender as a level editor, you can see where this might be a bit of a problem... I've written a quick AssetPostprocessor to…
Babeltime is in search of a UI Artist. This new team member will work closely with game designers and artists to craft the best mobile game interfaces in the industry. * Work closely and collaborate with Game Designers and Art Director to iterate on user flows * Explore a variety of UI styles to find what is right for the…
Please apply using this link! Details below and in the link :) Important: Location: Fully remote. Must be based in the UK or Europe. Applicants outside these regions will not be considered. Visa Sponsorship: Not available at this time. Applicants must be eligible to work in their current country of residence. Application…
Description TriCAT
is a market leader in virtual 3D learning and working environments,
virtual classrooms and academy. We set the standard for technological
developments and are constantly working on innovative solutions to
make learning and cooperation economical and sustainable. We
are looking for a talented Interior…
Hello world! Wanted to make a super new game for devices with Azurium and DaSimple. We finally released it a week ago! Me and my friend loved the game Motherload on Miniclip, so we started to prepare graphics for a new project in Unity. Idea was to make pretty nice FLAT graphics. I think this is the future! ))) Beginning…
I've been following Anthony Jones's progress on a personal game project lately and I thought he had a pretty neat workflow. He's focusing on speed and spending about 2 hours per character. That's 2 hours for sculpt, retopo, texture, rigging and getting it in game! Here's one of his…
Good Afternoon Everyone, Tejada Solutions International is an exciting opportunity for visual artists to expand their portfolio and project diversity while working in a fast paced and fun virtual studio environment. We have a vast array of different clients and projects spanning multiple disciplines. One day you can expect…
Hey guys, I know this isn't technically a programming forum, but I think what I'm looking at is pretty generic in scripting terms; also pretty basic stuff... needless to say I'm struggling to grasp the concept right now. So I'm working on a little card-flipping game to get the hang of both Unity and programming. Along with…
Hey everyone! I am new to this forum so I am sorry if I do anything wrong or break some kind of rule :D I've been looking at some of the work on this forum and its pretty amazing, so I thought this would be a good place to ask for some help. I am planning to work on a level in unity based upon the art style of Zelda…