Hey everyone! I'm currently retreading my way through my portfolio and redoing a few models that really need more lovin in one form or another. This is the first remodeling project. My goal was to drastically improve my low poly construction and material definition. I aimed (ha...ha) to make this a FPS ready model. I…
I just graduated from a 3D school in Quebec and this is my portfolio i just finished uploading it today, and now i will be looking for some junior artist position... i know i dont have a lot of quality piece but in time i will get better i am looking for advice and critiques WWW.fm3d.info
Hey guys. I had the pleasure of working at Playful Studios for the last 6 years and had chance to work on some great projects. Sadly, the studio laid off a significant portion of the full time staff. But, that gave me a chance to put together a collection of some of the work that I have done over the last couple of years.…
Hello everyone. I am a recent graduate of the Digital Animation and Visual Effects School. We just finished putting together our websites and I was hoping I could get some eyes on it. I have low poly finished pieces as well as some high poly models and sculpts that I will be making low poly finished versions of. But any…
Decided to finish abandoned work with newly acquired skills. I started this model 1 year ago and quit because it was too hard to model. After working at a company for 1 year doing hard surface models, I came back and decided to finish it. Don't have a lot of texturing experience but I tried my best. Model is an S&W pistol.…
Site looks good, nice and clean. Work is solid. Only gripe is that the black negative space under the war machine work is thick enough that it looks like thats all there is at first glance.
Hey all! So in the spirit of self improvement I want your feedback/advice. Be as harsh as you truly must to help me take this scene further. Thanks for the helps guys!