Hey guys thought I'd jump on this and make a thread :D I've been working on the concept I'd want to make for this but didnt want to start my thread until I had something going that I knew I'd like to make. I wanted to create some kind of tough cyborg girl that combined avant garde clothing and nudibranchs. I'm no concept…
So the story with this is a doctor of some kind of futuristic fashion(Cyborgs) has adopted this old vintage dentist chair and made it into his operation chair. His work space is an old grunged up apartment similar to how dirty the apartment was from Minority Report where what's-his-face got his eyes replaced.. biggest…
Hello! I'm Snixz, I'm currently working as a designer and love csgo and going to add some some content I'm creating this month. I'll start of by doing the deagle. This is how far I've come. Will be updating and adding more guns! http://imgur.com/u7L9lZN The deagle will be a patternbased design. The progress will be, *…
I have this scary lookin cyborg character I made but he needs a rig and I suck at that. If you think he'd look cool on your rigging reel, let me know and I'll send you the maya file with the geo and textures. Naturally, I propose we each credit eachother on the respective reels. Only stipulation is I need a rig that works…
Try eat3d cyborg and Hard surface in zbrush both have bunch of good stuff and if you still have question you know what to do Like any other concept art you need huge visual library , lots of ideas ,quick ideation and some method for combine existent things in to new arrangements aka inventing stuff , hybrid 2d-3d will be…
Yeah I'm definitely going to make my stuff in Maya...or Cinema; I started in Cinema4D, I'm trying to learn Maya, but while I've got a pretty solid grasp of basic box modelling, I've never really gotten "fluent" per se in any modelling package. I was wondering if anyone knew of some modelling workflows or tricks in…
1) Many elements came together over time. '94 I convinced my parents to buy me RSD Game-Maker, it gave me a taste of game development. Then the Doom Hacker's Guide got me in even deeper. The Art Institute of Ft. Lauderdale & Polycount helped me get in the game industry and keep going. 2) Things are better now, if I was 14…
Well here is our latest webgame which shows the kind of stuff I seem to end up with: TS2-Smoothie Shack The TS2 game itself suffered from 'too cartoony/childlike', as did the previous one, Captain Bubblebeard: Ok, so it IS very brightly coloured, but I also tried in this to get the detail in. If I try to reduce the…
Maria takes a sobriety test! Pose was chosen to test & display various deformation characteristics. The pelvic area edge loops worked fine as modeled with some finicky vertex weight tweaking. Currently 3576 tris including fully articulated hands and some facial articulation (limited by UE2's skeletal animation-only…
-- Position closed -- Hi there, I'm searching a talented 3D character animator. The animations are required for a 3D sidescroller game for mobiles (iOS/Android/WP), that I and other freelance artists have been working on for about half a year. The models and textures are already done. You'll need need to rig and animate…