Off to a good start with the props! A few observations that might help you: - The wheels on your spot light look really blocky compared to the rest of your silhouette. Maybe up the sides on your cylinders, the extra polygons won't matter much and it will look a lot better :) - Make the wear and tear on your textures tell a…
As for an occupation. Its probably better to focus on and become insanely great in one single discipline. Every thing else that you will learn comes along for the ride as a nature side benefit. In a large company you are not an island on to your own and there will be enough people around that can at least help you…
I'm going to sound like a huge ass and crap all over your hard work. But only because this is polycount, you need it and the source material is so well known. Before diving in to the sculpting I think you need to work on your shape and form. Taurens have much more dramatic porportions and thinking "oh I'll clean it up…
From my point of view, the only thing that should ever make someone sad (besides deepest question aka meaning of life and such! or the loss of close ones...) is when one's action are constrained by someone or something else. Having to sit through a speech made by someone who just talks shit or doesn't know his subject...…
[ QUOTE ] because you touch yourself at night [/ QUOTE ] should probably stop spying on him [ QUOTE ] iD did, they're in the SDK. [/ QUOTE ] haha.. yeah, I think the keyword is 'tried' though. I'm not a fan of the ones in the SDK.. apart from the fact they handle like a Reliant, they look seriously rushed and horribly put…
Streamline Studios is looking for talented developers to join our studio in Purmerend, (near Amsterdam) Netherlands. Having just finished work on the Ghost Recon 2 CG Cinematics and TV Commercial, we are ramping up for two high profile, next-gen game titles. We are looking for talent for either onsite or offsite staff to…
Position Information: Position: High Poly Character Modeler Starts: Immediately Duration: 3-4 Months or longer Type: Off-site Contractor Pay: To be negotiated About This Position: High Poly Character Modelers will be able to: A) Add geometry and detail to game resolution models for use as source material for normal maps.…
Hello, I am a long-time reader of this site and, at the persistent urgings of my friend (oglemeanimations), I am finally getting serious and putting my work out and asking for help. I have been chipping away for years at learning how to become good enough at the craft of creating 3D art for games to get a job as an artist,…
Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of January Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model of…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of April Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model…