rooster: I haven't tried using this method in a full production yet, I'm still in the experimentation phase with MR. But I'm in the process of developing some FMV's (pre-rendered cinamatics) at work for our next project, so eventually I'll give this a shot with a real scene and see how it holds up. We used scanline…
You could write pages and pages of information on P4 folder structures and naming conventions. Naming conventions on environment modular pieces can get pretty complicated. Moreso than simple props. Props classification is another. a prop isn't just a prop, there are static, dynamic, intractable, hero... ect. all this the…
Here's an interesting one.. I'm wondering if there's a plugin/setting/script that allows me to see and select all scene objects using a quad menu. For example, you press the "H" key, you get a list of items and the ability to select them. In my dream scenario, you'd be able to just right click and see a list. Working with…
here's a few things that work for me: don't try to learn anything academically. just set a goal and only learn what you need to solve the problems right in front of you. don't try to learn anything "the hard way". Only learn the hard way as a last resort. Hard way = trial and error. First thing I always do is check and see…
So, the first thing you're mentioning does sound like a bug. I've never seen it before but then again I don't use UE4 that often. Just for some pet projects. But it might be your intial location that isn't correct. Try changing it to min 0,0,0 and max 0,0,0. If it still spawns in more places than one then it's probably a…
@ Razorb: Ah yes, good call! i have added some subtle air vents at the top/bottom of the panels. AS not to distract from the clean forms. But letting out some of that heat! My choice to jump over to CE3 - was mainly to see what i could push out of my laptop rig. And the quality vs ease of use comparing to UDK. Im still…
sorry to hear that ruz, first time i was fired from a 3d,well it was laid off so i call it fired since the result is the same,i didnt see it coming,all seem fine till i got to work that day then i was handed a pink slip. they told me the company was having hard financial times and he had to let go a bunch of workers…
I'm not sure if I'm misunderstanding something small here. 3DS has smoothing groups. Each face you set to the group all share the angle of the normal that is set. Depending on the normal angle it can make the faces appear smooth or faceted. When I'm making a low poly in 3DS and setting my smoothing groups (if I'm in need…
Detective Case and
Clown Bot in: The Express Killer (This is the follow up to PART 1) if you just got here, there are MAJOR SPOILERS ahead for some parts of the game. Unlike the previous game, The Express Killer was done
over the course of 3 years. With the company now established and some client
work going on, I decided I…
Well, you first have to manage expectations. You are tackling many different complicated disciplines here. There is quite a bit to learn in order to be able to do a good job with all these different task. For weighting the fur planes, I'd set the initial bind settings to something like "closest joint" and then limit the…