Hello All, We are looking for 4-6 concept artists/Illustrators for our Mobile game's card art.Our aim is to get them on the level of our character splash art. This splash art was done by an external concept artist who is still on the project but has too much work on his plate to cover the 70+ cards we would like to…
Current triangle count is a tad under 10k, which I shall be optimizing down to about 6-7k range and using a normal map, but here's the model as is. Critique away.
Hey guys, I'm new to Polycount but have been a long-time lurker of this awesome site :) ! Here's a small character, it's got the typical 3 map setup (Diffuse, Normal, Spec) and is just under 2000 poly's.
Hi all! King is looking for a Senior VFX Artist to join our Global Art Team in London (UK) or Barcelona (Spain), to create amazing visual effects for a broad variety of live games, games under development and prototypes with different styles and genres. You will work with our studios across the Kingdom - London, Barcelona,…
Hey all, Lately I find myself away from my desk more and more and would like to have some type of zbrush solution tha tI could easily carry with me. Ideally I was thinking about some kind of tablet pc, but I have no clue how this would work with ought a keyboard? Does anyone else have a set up like this or ideas on the…
I'm planing to do a fighting game for smartphones in which there can be up to 4 characters on screen at once, so what polycount would be acceptable for the main characters?