Hello! I'm currently working on an exterior model and I'm curious about which option would enhance my portfolio more: a terraced house or a historical structure like the Banqueting House in Westminster?
Hey everyone, I want to improve my 3D modeling skills and aim to create something similar to the black dragon model below. The model appears to be fully rigged and ready for animation. What software should I learn to achieve this level? Which techniques should I focus on? I’m currently using Blender, but I’m not sure what…
I am looking for an internship oppurtunity as 3d artist or an environmnental artist , currently its hard for me to find an interships so if you guys know any studio thats providing a internship, i would be glad to grab that oppurtunity . so can any one help me out.. thanks
The Game I am making is a 2D Action Adventure game inspired by 90's Rare Games like Conker and Banjo & Kazooie. Music wise its more like Banjo, and story / Gameplaywise its more like Conker Badfurday. So if you have a thing for drawing cute things with big eyes, this is the game for you to work on. The Art I need can be…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
I am learning Maya more but it's sorta hard to just start creating off the bat. With 3ds Max i am able to find the objects I want to lay down and start creating objects. I know Maya is used in college more than Max but do you have any advice for a starting modeler?
I made a 3D model generator (of course its AI) that can generate 3D model from 3-5 images. I personally use it to generate the base, and then, fix here and there in blender or brush.https://3d.beviai.com/
Okay, I promise this is the last update. So why starting on my next project I just had to fix this small major error. There was no atmosphere on my Earth so I fixed that. Also, did I make my model renders to sharp? I'm just curious.