This is a thing I started sketching a while ago, it's been a sort of go to project to open up and push some polygons around when I don't want to deal with my "main" projects. It's a redesign of Corporal Hart from timesplitters 2 in a more modern / realistic style. I don't really do a lot of sci fi so this is a fun change…
Senior Game Systems Designer (f/m) YAGER is currently seeking a talented and experienced Game Systems Designer to join our pre-production team of yet unannounced title. Join us in shaping the direction of the project as a driving force in Systems Design and push the boundaries to deliver a unique user experience. Were…
Hi, I am making a first-person-shooter in a Sci-Fi setting/environment. Here you can see some of the first WIP videos from it: desert facility: https://www.youtube.com/watch?v=PAn_s4VSyIs&t=5s corridor scene: https://www.youtube.com/watch?v=QulHJVHE3BQ For the exteriors and interiors I would like to implement…
FZD School of Design and the Media Development Authority of Singapore (MDA) are pleased to announce the Master Designer Workshop 2012 event. On February 4th and 5th, world class designers Sang Jun Lee, Kekai Kotaki, Daniel Dociu and Feng Zhu will be sharing their work experiences and design techniques. Watch live…
The process of making a game obviously involves the combined effort of many people specializing in different areas: asset creation, programming, game design/testing etc. To what extent can someone who works on a different aspect of a game contribute to another area? For example I started primarily in core game design…
Company Description About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 113 million monthly users offers via Gameloft Advertising Solutions a…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] [FONT="]The role of a game designer is to develop new innovative game concepts for console and handheld devices. The designer's responsibility is to make important contributions to the design quality of large-scale projects. Also, the specifications…
Psyonix, an independent video game developer located in downtown San Diego, is looking for a passionate and creative Sound Designer. As a Sound Designer at Psyonix you are an integral part of the audio pipeline, helping the team create compelling experiences. You will bring your creative aptitude to each situation and help…
[FONT="]Technical Level Designer[/FONT] Red Storm is now hiring a Technical Level Designer for The Division. [FONT="]The Technical Level Designer takes the initiative in the Design production to create tools, processes and guidelines to assist the creation of the game. He/she optimizes the use of the engine/tools…
Trendy Entertainment is currently looking for an experienced Level Designer to join the team responsible for creating the hit game Dungeon Defenders. Level Designers will be responsible for working closely with the art team and leads to create levels that are as fun to play as they are beautiful. Requirements: * Working…