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Senior Game Systems Designer | YAGER | Berlin

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YAGER polycounter lvl 7
Senior Game Systems Designer (f/m)
YAGER is currently seeking a talented and experienced Game Systems Designer to join our pre-production team of yet unannounced title. Join us in shaping the direction of the project as a driving force in Systems Design and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams within a flat hierarchy and a fast-paced and professional environment.
Responsibilities
  • Design and prototype core gameplay systems
  • Implement and balance gameplay features from initial design to final polish
  • Create and maintain internal design documentation, including feature specifications and implementation guides
  • Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems
  • Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production
  • Work closely with Creative Director and product owners towards the game vision

Qualifications
  • 5+ years of industry experience, ideally in a systems design capacity. RTS or RPG experience is a plus
  • Experience balancing complex gameplay systems
  • Ability to work in interdisciplinary teams in flat hierarchy
  • Ability to deliver under deadlines and time constraints
  • Superb written and oral communication skills (English)
  • Avid gamer with knowledge and understanding of various games and game types

Desired Skills
  • Previous experience with Unreal
  • Experience with free to play title development
  • Experience with Scrum and Kanban production methods

Employment details
  • Full-time and on-site
  • Status: Employment
  • Start: as soon as possible


Join Our Team!

http://www.yager.de/career/index.html?yid=2&agid=30
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