Senior Game Systems Designer (f/m)
YAGER is currently seeking a talented and experienced Game Systems Designer to join our pre-production team of yet unannounced title. Join us in shaping the direction of the project as a driving force in Systems Design and push the boundaries to deliver a unique user experience. Were looking for people who love the idea of working together in interdisciplinary teams within a flat hierarchy and a fast-paced and professional environment.
Responsibilities
- Design and prototype core gameplay systems
- Implement and balance gameplay features from initial design to final polish
- Create and maintain internal design documentation, including feature specifications and implementation guides
- Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems
- Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production
- Work closely with Creative Director and product owners towards the game vision
Qualifications
- 5+ years of industry experience, ideally in a systems design capacity. RTS or RPG experience is a plus
- Experience balancing complex gameplay systems
- Ability to work in interdisciplinary teams in flat hierarchy
- Ability to deliver under deadlines and time constraints
- Superb written and oral communication skills (English)
- Avid gamer with knowledge and understanding of various games and game types
Desired Skills
- Previous experience with Unreal
- Experience with free to play title development
- Experience with Scrum and Kanban production methods
Employment details
- Full-time and on-site
- Status: Employment
- Start: as soon as possible
Join Our Team!
http://www.yager.de/career/index.html?yid=2&agid=30