Hey guys, don't think I'm taking part in this month :( doing a personal character, going for that slug terra that was a concept for this month :D ill make a thread soon and show my progress and if I start getting along well I might jump in and do 'Tilda'. @DonEngland It's looking good, one thing is the 'thighs' seem quite…
Hey all! I'm one of the concept artists at Threewave that worked on the multiplayer stuff with Adam. Here's some of the concepts that I did for the game. **Note: Sandbag had mentioned that there is some single player content in these concepts. It never occured to me to necessarily mention it as being a concept artist,…
Sorry if this is the wrong forum. I did a general search but came up with too many results after the first few pages. I wanted to know how to start getting into 3D. I'm not totally new but its still extremely confusing with all the terms people throw around (that go WHOOSH over my head). Is there a book / place / wiki I…
@heyeye I suppose it will be more alive this way to be honest. Plus some people want it to have various concepts in it apart from ONLY environment. This way, they will be more interested in doing it. Even I am getting hyped a bit for some of the concepts I see :D And no worries, no need to apologize. If you guys want to…
Wouldn't hire you based on your current portfolio. Decent models, proportions. Where it falls flat is the materials. Looks like you slapped a standard metal, wood, or grunge pattern on em and called it a day. I don't see where you decided to make the model have character or tell a story. I don't see dirt and edge wear…
Introduction Hi aspiring Concept, texture and modeling artists, I've started an organized group on Facebook for modeling Team Fortress 2 items. It's currently run by me (the modeler), and my buddy (the concept artist). We decided to go with Facebook because: 1. Facebook seems to be the mainstream source of online…
Hey all! So today is the start of the summer character workshop i'm hosting. I've encouraged the other guys to make their own threads and as/when they do i'll edit this post to contain their links. Please critique them and me as much as you can. Joe…
If this is a portfolio piece then you really should stick to the concept. No company cares how well you can free form a model (unless you want a concepting job in which case there are other things to consider) they want to see you reproduce a concept as closely as possible in 3d. What you have looks cool but its nothing at…
Hi, I'm working on a game-ready stylized house based on a concept by k cxxx and I'm still in the modeling phase, and I've run into a dilemma. I've tried to split the concept up into as many modular pieces as I can, but the problem I'm facing is what to do when it comes to texturing. Do I just bring everything into…
I went to the Seattle one with 5 other fellas from work. 4 of them were concept junkies and myself and the other fella were not. So I suppose this review (of sorts) if for those who're thinking of going but don't exactly 'do' a lot of concepting or drawing in their spare time. To me, the event as a whole was a let down. So…