LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In…
Hi there I got a question. So i'm working on the high poly for this hilt for my sword. Now when I remesh it and it set for a high amount i keep getting all these artifacts i believe it is or so. I know i could smooth it all out but curious what is the cause of this. it where for this object i applied the mirror and the…
Thank you @hwaminjung , I appreciate it! I will stick to the taller version, I like it more as well : ) Usually I do most of the textures and details in substance, but this time I want to create the majority of the materials in Zbrush. Here is a little bit of progress:
Hello fellow Polycounters! I've taken the feedback I've gotten to work on lighting/rendering. I've also added new pieces to my portfolio. I would love to get some feedback from you guys. You can find my portfolio at: https://www.artstation.com/artbyfan My previous progress thread is…
Hello again! I reworked the blocking of the interior a bit to have a better idea of the assets still needed: - I added an inset on the back wall for the bathroom door, as well as some more lighting in this area, - Some more wall decor and a coat hanger next to the door, - Lights, a menu, shelves and some clutter in the…
* I work with a team of people building a tech demo showcasing our main ideas for potential publishers to gain funding and start our own dev team. Our project lead has connections to various publishers in the industry and a couple of them have been consistently showing interest in what we have to show them. Microsoft,…