Radar Blob monster part #2. Asides from the monster, also the environment had to transform from a boring concrete monster to something more... alive. The idea was to connect the monster with the environment somehow. Again, sorry for the programmer MS Paint drawings hehe. Anyway, since the surrounding area was covered…
Hmm, overall I'd say your prop/environment work is a lot stronger than your character work. Most studios would probably be turned off by the anime-style characters, since that style of modelling and texturing usually requires less effort and skill. However, clearly you do have good abilities, judging by the highpoly /…
Heya (and happy new year). "... and it becomes pretty clear that there is no real consensus on what is considered good work" I disagree. Even a single picture can be enough to classify an applicant as belonging to either of two categories : 1 - artists that demonstrates great skills and potential, who are constantly…
Here's a demo to get you started, it's a Max 2024 file. You just need a shader in Unity that supports per-texture scaling, so you can scale (tile) only the normal map and not the occlusion. I think the Standard Shader does allow this. With the viewport set to High Quality, you'll see the untiled occlusion and tiled bump. I…
Hey there. I've been glancing at your sketchbook every so often for a long, long time on various places. But I don't think I've ever really taken the time to say anything. A part of me for awhile felt kind of like Jackwhat, I saw a lot of posts but found it difficult to say much to it. It's largely because your work…
So going ahead and taking my own advice, I've started planning my pieces a lot more. Research Dota 2 Characters After finding a character that inspired me, I hpped in game with him, checked out his animations, spells and VO to get more of a feeling for him. From there I read his little paragraph of lore for more…
You have some really nice stuff! Overally I think you have some good skills but you need that final push to make things better. I'll try and go through every entry * Bathroom - remove this, it's really lackluster compared to your other mini dioramas * Peacekeeper and Troublemaker - I like these, but I think your…
Without knowing the full situation, it's probably best not to accuse anybody of anything, but here are a few of my thoughts: 1. An employer/manager taking advantage of young peoples high levels of motivation is not necessarily predatory behavior. Again, without knowing the full situation, it's probably best not to make…
Project Warcry Sci-Fi RTS by Elseware Entertainment Inc. Brief description: Project WarCry has been in the works since November 2007. WarCry will be a 3D RTS game that focuses on strategy and fun above all else. Main focus should be on squad combat, unique tier system and a strong player/game interaction. Our mission is to…
Hi! I'm wondering, is there a way to bend a mesh in a way that would only affect a part of it in the middle? I know that I can use low and high bounds in bend deformer, but that's very limited, and doesn't let me do what I want. I want to twist a section of my mesh into almost a tube, but leave the other parts unchanged.…