Hi Everyone, This is my first post here and my first finished environment in UE4, I know there is always things to improve but after spending about 3 hours each night after work for 3 months I decided it was time to wrap it up and move on. In my next project I will further develop myself and my skill set to create an…
Hi guys, this is my first thread here in Polycount! I'm working on a college project creating a 3D game with some mates. I am working in the art of the game. Our group is called Fracture Games (we have to create a fictional game company :) The game we are working is called The Last Bastion. An action/adventure game…
Indie developer whose project has been funded by a gaming company seeking to ad people to a small team. The Game: An artsy, emotional, adventure game in the vein of "Journey" being released on console and PC. Looking for: 3d Artists - Freelance. Work Remotely. Environmental Designer: Create epic, geometric, surrealist…
3-6 month contract Keyframe studios is growing and looking to expand its talented team. We are looking for an additional Junior/Mid level character artist with a passion for fantasy art. You will be responsible for modeling and texturing AAA 3D characters from 2D art work for a high-end prime time TV show for the UK. A…
3-6 month contract (start November 2017) Keyframe studios are looking to expand its talented team. We are looking for an additional Mid-level environment artist with a passion for fantasy art. You will be responsible for modeling and texturing AAA 3D props and environments from 2D artwork for a TV show -…
Fantastic stuff, @CrazyMoon! I'm envious of your crisp clean edges on her metal bits. Did you end up sticking with zBrush for that stage, or did you clean it up any in Maya / 3DS Max first? Either way it's some fantastic detail you got going on. For her body suit thing do you think you'll end up making it more blue like…
This is looking really great so far. Your latest lighting pass is an improvement but you can still take it much further. I love the tree, but while I say that I think you could work on the leaves a bit, they still look like planes. Maybe add a one more division and give them some curvature. But the trunk is fantastic,…
OK just finished it, thought it was absolutely fantastic :) When you look back you really do think what a crazy rollercoaster ride it was, really really good!!! especially the last few chapters, environments just got better and better. Just wish it was 1080p so it was shinier :( alot of the set pieces had my heart going…
odium @ prof420: there's a time and place for those sort of comments. whether or not your comments are warrented is subjective, but this is neither the time nor the place. This is about ebaggs first released title - which is a bloody fantastic thing to celebrate. So lets here it for our fellow Polycounter living out his…
Hello there! My name is Miguel Nogueira and I'm the creative force behind Menog Creative, I'm a freelance concept artist with over a decade of experience in the dynamic world of video games and the film industry. In the past, I've had the chance to help some of the most creative-boundary-pushing IP's such as EA's…