Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
Bluezoo, real-time rendering using Unreal Engine and Alembic pipeline which allows more complicated rigs to be used in real-time, without interfering with the creative vision. Amazing job, Full article here - http://www.animationmagazine.net/shorts/blue-zoo-unleashes-merry-mayhem-in-christmas-short/…
Hey, I am kind of taking a survey, but I am also curious as to what your favorite art styles are? My favorite is Steam Punk Unfortunately there isn't much steam punk art, or at least much that I know of, but any piece of art I see that is steam punk is just creative and unique. What are your favorite Art Styles?
Hi Guys, I'm new to polycount, and would be great to get some honest and creative feedback on a sword I've created for Kunkka. Feedback on the whole item is welcome but primarily the color of the straps has been giving me a headache. Ive added some quick variations. Would love to know what you guys think. Cheers Everyone.…
Perpetual Fx Creative: Looking for a skilled Maya Dynamics specialist for an video game currently in production. Experience with video game engines is a plus. Must be a quick learner and able to comprehend engine documentation. Must be a Problem solver. Must excel with use of Maya Dynamics. Excellent verbal and written…
Golden Boats is one of my latest concept art pieces inspired by Argentinas' boating ports of Mar Del Plata and a fictional Brazilian environment. The ports of Argentina seem broken and gloomy but the orange boats in the water stood out with their colors. I wanted to capture their beauty by surrounding them with a fictional…
I know that matching LoL's art style is a challenge itself, but in my opinion there is no creativity at all doing an existing skin so I'm going to do a new skin mixing my favourite champ, Syndra, and my favourite skins, the arcade ones. Here is a quick sketch with some ideas that I'll probably end up changing while…
i like the way its been setup, very clear and easy to read. Also good that you posted in game renders of each individual asset which just shows off your skill more so. Love the Zsketch section, shows an extra side of creativity! Looks great and have fun at GDC!
this looks really good except for the scale issues and randomness of that walkway floor. Look at the scale of stuff like this and how it doesnt change pattern every few meters. Its just a suggestion, feel free to be creative but sometimes people expect certain things to seem certain scale etc and the concept doesnt have to…
Yeah I gotta agree, your work is really high quality so the only thing that's missing is more work. Keep on making different types of assets as well, and try and create limitations for yourself in future projects! If you for example decide that you're gonna make an asset with a limited polycount it will push your…