Hey User Interface Designers I've been working for about a month now on some UI and HUD's for the evanto marketplace where I can work my way to the top of the digital goods marketplace and thought maybe we could do something for https://videohive.net/search/hud an infographic and could defiantly use someone with UI…
Hi all, this is my first serious post here, i hope isn' t against the rules but i' m posting the work i' ve done in a while for a game invented by me, i don' t think the idea is special but i'd like to play an fps with those elements, this game is a sort of experiment before making a greater game we want to make in the…
Hello polycount! I'd like to share a 3D project I've been working on where I digitally taxidermy animal mounts in order to practice sculpting in zBrush and the whole retopologizing workflow. So far there are only two but I hope to continue it and see what I can learn. #1: Marsh Menace This animal uses its false head…
In general right now, the pieces as they stand have potential but I feel the only thing that really stands out to me is that they are generally a bit dull, there's not much story telling and more like a clean plated environment where it kind of says "Here's the environment" I feel you could push these pieces (all of them)…
The problem is that Physique was included in max with biped (Character Studio) back in version 2-3 (they here a bundled plug-in before that) and it was never kept up to date while biped was updated with features like prop bones. Physique just hasn't kept up and has trouble understanding the changes. Skin is better than…
Texturing is faster and less destructive. Sculpting can give better results in some situations. Try both, then you'll know which to choose in the future based on the situation. If making a cinema quality character I think a reasonable compromise is to use sculpting up to the point of secondary details then use something…
Appreciate the responses guys. The reviews are from a mix of professionals who are not necessarily games industry pro's, but also cinema and all sorts of disciplines, not just game characters. But I think they make a lot of reviews and have to filter tons of student art, so totally understandable that they see something…
Okay, so the purple Mystery planet is a bit hard to see in this shot, coz... you know... it's mysterious... and made with simple primitives and textures inside iClone. Oh, and sorry, guys, but I really must confess how much I love modelling in Cinema 4D... I'd never need to leave that software at all, if iClone didn't lure…
finally got around to seeing this. It was exactly as expected : brilliant to look at, and really well handled action scenes ... but i'm still none the wiser as to the point of the film. Before i went in, i had the idea that it'd just be a (well-deserved) exercise in boyish self indulgence ... and left the cinema with not…
The pirates who aren't even willing to buy the game in the first place is probably even less likely to buy the DLC and expansion.. I'm not saying that it doesn't happen but I don't think the way of solving piracy is to release a DLC.. Having a montly subscription feels like such a greedy way of thanking someone for buying…