If you want to test if a certain modifier is present, you can use the name of the modifier as it appears in the stack. Something like this: <font class="small">Code:</font><hr /><pre>if $.modifiers[#Turbosmooth] != undefined then deleteModifier $.modifiers[#Turbosmooth] else addModifier $ (turbosmooth())</pre><hr /> If the…
haha cheers :D yeah the pirate themed stuff will be photo-sourced and nice and grimey :P haha yeah i love the name, ive always had it since i first went on the internet. its not orginal though unfortunatly, its the default name for a player in the hl2 mod SourceForts. oh yeah i should prob include the flash game me and my…
When did I say $1000s? This was actually the first generation where the consoles came out drastically weaker than PC. Yet at the same time, PC Gaming actually became increasingly affordable throughout the years. There are many in depth comparisons out there that say the consoles are struggling because of the weak CPU but…
Greetings, fellows of the polycount forums. I am George Vlad, passionate musician/sound designer and avid gamer. I have been working with sound for the past 8 years, and this year I founded game-sounds.com. game-sounds.com is a platform that offers audio development for video games. We write music, design sound effects,…
About two years ago, I conceived of a strategy RPG set in a cyberpunk setting, but being a full time college student with a part-time job, I set what little work I had done aside and finished school. Flash forward a year and a half to my recently graduated and part-time working self, and I began to realize that not only…
Well you clearly are making guns! They look good to me as a non-expert in guns. I find the thumbnails with Military Conflict Vietnam disruptive. It's nice to know they are in an actual game but the space the text takes is too much for me, especially compared to other similar thumbnails on Artstation. Also if you insist on…
To be honest so far I don't think there is much of a game yet to be able to judge if a lot of people would play this. This is not meant as a mean put-down, I'm just saying that so far there isn't really much happening. Do the bad guys try to chase you down? They seem to do their own thing until you walk up and kill them.…
Hello Polycount Community :) I am new in 3D modeling and game development & want to improve my skills and gain insights into the industry; I have a background in software engineering and have recently developed a keen interest in creating 3D assets for games. I would like your help on specific question. What are some…
I'm having a problem with animations not blending properly in UT2004. I rigged my model using biped and some dummy objects and have been making custom animations for him. The problem I'm having is whenever he runs or walks or any of the movement anims and he shoots at the same time his legs stop moving and he just kinda…
he would be referring to a grpahics api like direct3d or opengl which almost all game run on fore interacting with the graphics hardware. pretty much all texture end up as a dds file at somepoint on the gpus vram, and the same goes for meshes just being raw data on the gpu at somepoint during the game excuation.