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Could you Suggest me tips for Develop My 3D Modeling Abilities for Game Development


Hello Polycount Community :)

I am  new in 3D modeling and game development & want  to improve my skills and gain  insights into the industry; I have a background in software engineering and have recently developed a keen interest in creating 3D assets for games.

I would like your help on specific question.
 What are some efficient workflows and techniques to create high-quality game assets. there are  any specific threads or community groups on Polycount where I can share my progress and get helpful feedback from prepared artists? What are the best resources to learn 3D modeling, especially for game development?

I have also looked inti this since joining this forum https://polycount.com/discussion/202133/learning-to-model-3d-for-games-where-to-start-blue prism but was unable to find an answer for my query

I want  to learn and grow within this vibrant community. Any advice, resources and personal experiences you can share here it  would be appreciated.

Thank you for your help

Best regards :)
Kai

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