This realistic rain storm is a collection of effects to create a highly realistic, atmospheric thunder storm. The rain particle effects consist of a dense downpour of rain along with ground splashes and puddle ripples. Simply drop the effect into your scene. The lightning is scripted to be completely random so the…
Hi, Apologies for asking what is no doubt already seen as a very basic question but tonight is my first time trying to use PBR texturing (in UE4) after years of the usual methods and I just wanted some confirmation that I'm thinking along the right lines for authoring textures So, is the below correct or am I barking up…
Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
Right now there are four light sources where I'll be putting braziers, but I'm not going to have all of them lit and instead there will be some candles in various locations to vary it up a bit. So right now the light isn't coming from any sources as for the lighting, I'm going to go for an orange / yellow / white from…
I grabbed this picture from KISS in Glasgow, Scotland the other night. Was taken from the crappy iphone 3GS lens but unlike most of the snaps the lighting, focus and atmosphere landed just right.
Hey guys, long story short, what are the artist's legal rights to accurate credit for work performed on a project? I hear a lot about 'moral rights' or what SHOULD be an artist's rights to credit, but can't find anything specific about actual legal rights that would prevent a company from denying an artist full and…
Hey! Nice to see you on Polycount Piggy! One thing I'd like to point out is that you need to fix up your light a bit in your exterior scene. Make sure you have a colored ambient source that represents the color of your sky. Maybe a lightish blue. After you have that, get in a Big Direct Spot light that represents your main…
Thanks for the extensive response Kroma. Your right about the lighting and the sky. I used one of the default skyboxes from UDK but like you said it doesn't fit. I'll look into creating a custom skybox that works better with the lighting I have. I was definitely going for the new installation in an old place sort of feel.…
Alrighty! Just finished up some concept armor and clothing. As you can tell, very rough, but I wanted to just delineate a sense of style and direction for him. So far I'm going for a really light and weightless feel with a lot of diagonal strokes and shapes. I'm basing this concept off of the idea that the suit would need…
I must have messed up the import or something. But just re set up the gun in udk to study all the problems and it looks awesome! As far as my normal baking history goes XD this is by far the best. Now, I know racer might wanna chew me out about the bolt on the grip. But 1. I did move it forward like you said. To give it…