Hello everyone! Im a third year university student that should be graduating in a couple of months and Im trying to get my portfolio together. Here is an environment Im building at the moment, its based on a piece of concept art from demons souls. The main things its missing at the moment are landscape textures and…
Im a texture artist and modeler looking to get into the field as i am still a student. I have knowledge of 3d Studio Max, Z Brush, Photoshop, Painter, and the unreal engine. There are many software that i am also able to use. My website is sas3d.com if you would like to see some of my work. The site gets updated twice a…
Hi, I'm new to polycount and a student at the moment so please criticise and help me to create some thing ;) . I just finished my mood board and block out. I'm tottaly new to the block out thing so give me some tips please :) . Programs that I'm using: Maya zBrush xNormal Toolbag 2 Photoshop Substance designer is new for…
Hi everyone! I'm a game artist student, and this is the first time I join a polycount contest, I'm glad to be part of it! I'm planning to make a room of a witch's house, the laboratory. It's the favorite place of its inhabitant: it contains strange objects, and one of them is an old chair that once belonged to an ancient…
the most critical suggestion I would give right off the bat, is use artstation. It is hands down the biggest art portal an easiest way to get your art seen by people hiring in the industry. the days of personal portfolio sites are dead. the upsides are huge with AS. you can get people following you, which means more…
Hello, I am a postgraduate student from CG Spectrums Colledge of Art and Animation, I am dedicated, outgoing, and passionate about 3D modeling and I am always looking for ways to expand my knowledge as an artist and interested in contributing my experience to the team. I've attached a link to my portfolio. If my work…
I am a Postgraduate student from CG Spectrums Colledge of Art and Animation, I am dedicated, outgoing, and passionate about 3D modeling and I am always looking for ways to expand my knowledge as an artist and interested in contributing my experience to the team. I've attached a link to my portfolio. If my work matches your…
I was only 14 at the beginning of the decade. So the list goes: -Started modding -Got into university while I was 17, didn't know what to do with my life. -Failed in university, I'm still a student though leaving uni next summer. -Started traditional stuff like drawing and sculpture -Got OCD, been learning to handle it for…
Hey everyone sorry for no posts for awhile, I've had to be out looking for another job, to many student loans to survive on minimum wage and all that. But I have been working every day, or at least every night. I'm starting to texture my game mesh now, piece by piece. I've really been trying to get better at hand painting…
There are definitely junior positions at Ubisoft (I was interviewed for a jr character artist position there), though they are rare since there is huge pool of seniors and people misunderstand the required level (junior roles doesn't mean you will be taught there, it means you are completely cabable of doing your job by…